import { ProjectPage } from './index' const page: ProjectPage = { id: 'radiance-caching', name: 'Radiance Caching for Real-Time Volumetric Rendering', tagline: "Master's Thesis — TUM", date: '12/2025 — 06/2026', tech: ['C++', 'CUDA', 'Vulkan', 'OptiX'], content: `
Researched and implemented a real-time radiance cache for volumetric path tracing using 3D Gaussian Splatting and a fused MLP as the cache representation.
Developed an online differentiable optimization pipeline in CUDA that adapts the Gaussian cache to dynamic lighting and transfer function changes during rendering.
Built a spatial-hash-based fused MLP for radiance caching on volumetric heterogeneous media. Supervised by Prof. Westermann.
`, } export default page