+++ title = "Evol Game Engine" description = "Graduation Project — Vulkan-powered engine" date = "2021-07-01" period = "07/2021" tags = ["C", "C++", "Vulkan", "OpenGL", "ImGUI"] categories = ["programming"] +++ Developed a high-performance, Vulkan-powered game engine with real-time physics simulation, applicable to vehicle simulation and digital twin technology. Built a modular scene editor for real-time rendering and physics-based simulation. Implemented the Vulkan renderer for the engine core and an OpenGL PBR renderer for the editor.