- Hugo static site at root: config, content (home/about/resume/blog + 5 projects), data/resume.yaml, custom layouts (gpu background, resume renderer, projects list), dark theme with canvas behind content - gpu-bg/: extracted WebGPU/WebGL2 spiral engine as a Vite sub-package; slim bootstrap drops router/overlay/text renderer; fixed uniforms (scene0/dim0); self-contained engine.js - archive/: retired Vite SPA preserved (router, overlay, data, engine/text orphaned) - 3-stage Dockerfile (node -> hugo extended/dart-sass -> nginx), static nginx config - DEPLOYMENT.md handover + README rewrite; pre-hugo rollback tag
21 lines
639 B
TypeScript
21 lines
639 B
TypeScript
import { ProjectPage } from './index'
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const page: ProjectPage = {
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id: 'evol-engine',
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name: 'Evol Game Engine',
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tagline: 'Graduation Project — Vulkan-powered engine',
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date: '07/2021',
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tech: ['C', 'C++', 'Vulkan', 'OpenGL', 'ImGUI'],
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content: `
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<p>Developed a high-performance, Vulkan-powered game engine with real-time physics
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simulation, applicable to vehicle simulation and digital twin technology.</p>
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<p>Built a modular scene editor for real-time rendering and physics-based simulation.</p>
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<p>Implemented the Vulkan renderer for the engine core and an OpenGL PBR renderer
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for the editor.</p>
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`,
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}
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export default page
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