Files
webgpu-portfolio/src/data/projects/radiance-caching.ts

22 lines
775 B
TypeScript

import { ProjectPage } from './index'
const page: ProjectPage = {
id: 'radiance-caching',
name: 'Radiance Caching for Real-Time Volumetric Rendering',
tagline: "Master's Thesis — TUM",
date: '12/2025 — 06/2026',
tech: ['C++', 'CUDA', 'Vulkan', 'OptiX'],
content: `
<p>Researched and implemented a real-time radiance cache for volumetric path tracing
using 3D Gaussian Splatting and a fused MLP as the cache representation.</p>
<p>Developed an online differentiable optimization pipeline in CUDA that adapts the
Gaussian cache to dynamic lighting and transfer function changes during rendering.</p>
<p>Built a spatial-hash-based fused MLP for radiance caching on volumetric
heterogeneous media. Supervised by Prof. Westermann.</p>
`,
}
export default page